At the four ends of the world, four relics wait inside four dungeons, each guarded by a boss.
Built to explore
The dungeons are built to explore, not just walk through. They have branching paths, locked wings, keys, traps, puzzles, patrols, secret rooms, shortcuts you unlock, and places you can see long before you can reach them.
- Doors and mechanisms are driven by the mod, with no redstone to break.
- The dungeons can't be broken into or out of.
- Dungeons generate piece by piece, so they don't stall the server.
Difficulty
You choose the difficulty at the gate. Harder runs roll better loot.
| Difficulty | |
|---|---|
| Normal | The way it's meant to be played |
| Hard | Tougher, better loot |
| Seamless | The hardest; the best loot |
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