Every tier has its own biomes, among them:
| Biome | Where |
|---|---|
| Loose Meadows | Loose Threads |
| Frayed Woods | Fraying |
| The Seam and its corners | The Seam |
| Unstitched Sky | Unstitched |
| Threadbare void | Threadbare |
| Roofless Wastes | The Nether |
| Shattered Rim | The End |
Particles
Each biome brings ambient particles that start subtle and grow stronger the further out you go: rising white fibres, drifting ash, red-violet dust off the walls, black specks pulled toward the void.
Bedrock (Geyser) players get a vanilla-looking fallback for every biome and effect.
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